Badger    
CHARACTER NAME PLAYER CAMPAIGN
2 Monk Gnome Lawful Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

11 +0

HP
hit points

16     20ft.

DEX
dexterity

16 +3

AC
armor class

17 = 10 + 0 + 0 + 3 + 1 + 0 + 0 + 3

CON
constitution

15 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

11 +0

TOUCH
armor class

17

FLAT-FOOTED
armor class

14
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 0 = 0 + 0 + 0
  Balance¤ dex 3 = 3 + 0 + 0
  (cc)Bluff¤ cha 0 = 0 + 0 + 0
  Climb¤ str 2 = 0 + 2 + 0
  Concentration¤ con 2 = 2 + 0 + 0
  Craft (Alchemy)¤ int 2 = 0 + 2 + 0
  (cc)Decipher Script int 0 = 0 + 0 + 0
  Diplomacy¤ cha 0 = 0 + 0 + 0
  (cc)Disable Device int 0 = 0 + 0 + 0
  (cc)Disguise¤ cha 0 = 0 + 0 + 0
  Escape Artist¤ dex 3 = 3 + 0 + 0
  (cc)Forgery¤ int 0 = 0 + 0 + 0
  (cc)Gather Information¤ cha 0 = 0 + 0 + 0
  (cc)Handle Animal cha 0 = 0 + 0 + 0
  (cc)Heal¤ wis 3 = 3 + 0 + 0
  Hide¤ dex 7 = 3 + 4 + 0
  (cc)Intimidate¤ cha 0 = 0 + 0 + 0
  Jump¤ str 3 = 0 + 3 + 0
  Knowledge (arcana) int 0 = 0 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 0 = 0 + 0 + 0
  (cc)Knowledge (dungeoneering) int 0 = 0 + 0 + 0
  (cc)Knowledge (geography) int 0 = 0 + 0 + 0
  (cc)Knowledge (history) int 0 = 0 + 0 + 0
  (cc)Knowledge (local) int 0 = 0 + 0 + 0
  (cc)Knowledge (nature) int 0 = 0 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 0 = 0 + 0 + 0
  Knowledge (religion) int 0 = 0 + 0 + 0
  (cc)Knowledge (the planes) int 0 = 0 + 0 + 0

WIS
wisdom

16 +3         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

11 +0

INITIATIVE
modifier

+3 = 3 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

5 = 3 + 2 + 0 + 0 +

REFLEX
dexterity

6 = 3 + 3 + 0 + 0 +

WILL
wisdom

6 = 3 + 3 + 0 + 0 +
BASE ATTACK BONUS 1 SPELL RESISTANCE 0

GRAPPLE
modifier

-3 = 1 + 0 + -4 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Nunchaku, halfling 2 1d4 20/x2
RANGE TYPE NOTES
-   1lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Kama, halfling   1 Nunchaku, halfling   1
Sai   1 Siangham, halfling   1
   
   
   
   
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Listen¤ wis 5 = 3 + 2 + 0
  Move Silently¤ dex 7 = 3 + 4 + 0
  (cc)Open Lock dex 3 = 3 + 0 + 0
  Perform¤ cha 0 = 0 + 0 + 0
  Profession wis 3 = 3 + 0 + 0
  (cc)Ride¤ dex 3 = 3 + 0 + 0
  (cc)Search¤ int 0 = 0 + 0 + 0
  Sense Motive¤ wis 3 = 3 + 0 + 0
  (cc)Sleight of Hand dex 3 = 3 + 0 + 0
  (cc)Speak Language int 0 = 0 + 0 + 0
  (cc)Spellcraft int 0 = 0 + 0 + 0
  Spot¤ wis 6 = 3 + 3 + 0
  (cc)Survival¤ wis 3 = 3 + 0 + 0
  Swim¤ str 1 = 0 + 1 + 0
  Tumble dex 6 = 3 + 3 + 0
  (cc)Use Magic Device cha 0 = 0 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-28lb. 29-57lb. 58-86lb. 86lb. 172lb. 172lb.   PLATINUM 0
  GOLD 900
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 0
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Evasion    
Feats Unarmed Strike    
Dodge Flurry of blows    
Improved Unarmed Strike      
Deflect Arrows Gnome abilities    
Stunning Fist Low-light vision    
  +2 save vs illusions    
Languages +1 attack vs kobolds and goblinoids    
Common +4 dodge vs giants    
Gnome 1/day 'speak with animals' as level 1 caster    
  1/day - dancing lights, ghost sound, prestidigitation (int 10+ required)    
Monk abilities +1 extra save vs. gnomish illusions    
ATTACK ATTACK DAMAGE CRITICAL
Kama, halfling 2 1d4 20/x2
RANGE TYPE NOTES
-   1lb, Med,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
Sai 5 1d4 0-20/x2
RANGE TYPE NOTES
10   1lb, Med,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
Siangham, halfling 2 1d4 20/x2
RANGE TYPE NOTES
-   1lb, Med,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES